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Belgian Amiga Club - ADF Collection
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BS1 part 47.7z
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BS1 part 47
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ImageMaster RT v1.50b (1994)(Black Belt Systems)(Disk 4 of 7)[HD].7z
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ImageMaster RT v1.50b (1994)(Black Belt Systems)(Disk 4 of 7)[HD].adf
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apa.lzh.parta
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hlp_arexx9
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\ApAssist
\: - This is the Quick Help for the ARexx in IM R/t -
\: ----------------------------------------------------------
\: Written by David E. Patterson
\: ----------------------------------------------------------
\font topaz.font 8
\tc 1
\wr
\lj
\dd "imh_descriptor"
\index "hlp_arexx2/merge-pad"
\toc "imh_toc/toc"
\help "aa_help/help
\node "mono"
\title "Mono"
\next "move"
\prev ""
\{ \tc 15 Mono \} - Changes a selected area to the monochrome equivalent B&W.
\nw
Usage - '\{ \tc 15 mono\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 mono\} ';
See Also: \{ \ts b \link "negmono" "negmono"\}
* User Interface: \{ \tc 15 Process Panel
Special Effects
Mono\}
\endnode
\node "move"
\title "Move"
\next "multifill"
\prev "mono"
\{ \tc 15 Move \} - This command is used to move the position of the current
paint brush. This command is used in conjunction with the newline, draw, and
stroke commands for painting in Imagemaster R/t using ARexx. The move
command can be though of as the starting position for a line. The move
command will reposition the current brush with out drawing aline. This
command can be considered as a pen up movement for brushes. You can use the
move and draw commands with multiple x and y coordinates to create complex
lines and shapes. Once the line is complete you should use the stroke
command to actually draw the line. The newline command can be used to create
a seperate line that will use its own move, draw, and stroke commands.
\nw
Usage - '\{ \tc 15 move <X> <Y>\} '
Where X and Y represent the initial position for the line on the image.
\{ \ts bu Sample Script\} :
/* arexx Painting Example */
address('IM_Port');
options results;
'askprop "Initial X Position: " 100 0 320';
x1 = result;
'askprop "Initial Y Position: "100 0 200';
y1 = result;
'askprop "Final X Position: " 100 0 320';
x2 = result;
'askprop "Final Y Position: " 100 0 200';
y2 = result;
'askprop "Specify the Pressure Amount: " 100 0 255';
press = result;
options;
'newline';
'\{ \tc darkblue move\} ' x1 y1;
'draw ' x2 y2 press;
'stroke';
'finish';
Related ARexx Commands: \{ \ts b \link "newline" "newline"
\link " draw " "imdoc:hlp_arexx6/draw"
\link " stroke" "imdoc:hlp_arexx11/stroke" \}
* User Interface: \{ \tc 15 Paint Panel
Line Draw\}
\endnode
\node "multifill"
\title "MultiFill"
\next "multiscript"
\prev "move"
\{ \tc 15 Multifill \} - Creates a complex gradient fill.
Creates a complex gradient fill. Uses colors set by the 'setmulti' function.
Uses the current blend settings.
\nw
Usage - '\{ \tc 15 multifill <direction>\} '
\{ \tc 15 Direction: 0 = Two way horizontal
1 = two way vertical
2 = horizontal + center
3 = vertical + center
4 = four way
5 = four way + center\}
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 multifill 5\} ';
* User Interface: \{ \tc 15 Process Panel
Special Effects
Grad Fill\}
\endnode
\node "multiscript"
\title "Multiscript"
\next "negcolor"
\prev "multifill"
\{ \tc 15 Multiscript \} - Allows you to specify the four ARexx scripts for
the multi-frame sequencer.
\nw
Usage - '\{ \tc 15 multiscript [Open=opening] [PRE=prerender]
[Post=postrender] [close=closing]'\} '
\{ \ts b Open= \} : This allows you to specify the opening script for the
sequence.
\{ \ts b Pre= \} : This allows you to specify the pre-render script for the
sequence.
\{ \ts b Post= \} : This allows you to specify the post-render script for the
sequence.
\{ \ts b Close= \} : This allows you to specify the closing script for the
sequence.
\{ \ts bu Sample Script\} :
'\{ \tc 15 multiscript Open=rxpi:animwr1.rexx Pre=rexx:contrast.rexx
Post=rxpi:animwr3.rexx Close=rxpi:animwr4.rexx\} '
* User Interface: \{ \tc 15 File I/O Panel
Multi-Frame Sequencer
Set Scripts\}
See Also: \{ \ts b \nw \link "More on the Multi-Frame Sequencer" "mf_hlp/mf_multiframe"\}
\endnode
\node "negcolor"
\title "Negative Color"
\next "negluma"
\prev "multiscript"
\{ \tc 15 Negcolor \} - Creates a color negative of a selected area.
\nw
Usage - '\{ \tc 15 negcolor\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 negcolor\} ';
* User Interface: \{ \tc 15 Process Panel
Special Effects
Color Neg\}
\endnode
\node "negluma"
\title "Negative Luma"
\next "negmono"
\prev "negcolor"
\{ \tc 15 Negluma \} - Creates a luma negative of a selected area.
\nw
Usage - '\{ \tc 15 negluma\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 negluma\} ';
See Also: \{ \ts b \link "luma" "hlp_arexx8/luma"\}
* User Interface: \{ \tc 15 Process Panel
Special Effects
Luma Neg\}
\endnode
\node "negmono"
\title "Negative Mono"
\next "net"
\prev "negluma"
\{ \tc 15 Negmono \} - Creates a monochrome negative of a selected area.
\nw
Usage - '\{ \tc 15 negmono\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 negmono\} ';
See Also: \{ \ts b \link "mono" "hlp_arexx9/mono"\}
* User Interface: \{ \tc 15 Process Panel
Special Effects
Mono Neg\}
\endnode
\node "net"
\title "3-D Net"
\next "newasprimary"
\prev "negmono"
\{ \tc 15 Net \} - Generates '3-D' net.
\nw
Usage - '\{ \tc 15 net <hortilt> <vertilt> <spacing> <effect> <blackline>
<overlay>\} '
\{ \tc 15 Horizontal Tilt: - 100 to 100
Vertical Tilt: - 100 to 100
Spacing: 1 to 200%
Effect: 0 to 100%
Black Line: 0 = no, 1 = yes
Over Lay: 0 = no, 1 = yes\}
\{ \ts bu Sample Script\} :
'area';
options results;
'askprop "Horizontal Tilt" 0 -100 100';
HT = result;
'askprop "Vertical Tilt" 0 -100 100';
VT = result;
'askprop "Spacing" 100 0 200';
spacing = result;
'askprop Effect 50 0 100';
effect = result;
'askyn "White Line" "Black Line"';
line = result;
'askyn "No Overlay" "Overlay"';
overlay = result;
options;
'\{ \tc 15 net\} ' HT VT spacing effect line overlay;
* User Interface: \{ \tc 15 Process Panel
Special Effects
3-D Net\}
\endnode
\node "newasprimary"
\title "New as primary buffer"
\next "newblend"
\prev "net"
\{ \tc 15 Newasprimary \} - Creates a new buffer as the primary buffer.
\nw
Usage - '\{ \tc 15 newasprimary <filename>\} '
\{ \ts bu Sample Script\} :
options results;
'\{ \tc 15 newprimary imagefile\} ';
buffnumber = result;
options;
\endnode
\node "newblend"
\title "New Blend"
\next "newbrush"
\prev "newasprimary"
\{ \tc 15 Newblend \} - Selects a buffer as the current blend control buffer.
Makes the selected buffer the current blend.
\nw
Usage - '\{ \tc 15 newblend <buffernumber>\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 newblend 4\} ';
'area';
'merge';
\endnode
\node "newbrush"
\title "New Brush"
\next "newbuf"
\prev "newblend"
\{ \tc 15 Newbrush \} - Selects a buffer as the current brush for painting.
\nw
Usage - '\{ \tc 15 newbrush <buffernumber>\} '
\{ \ts bu Sample Script\} :
/* arexx newbrush Example */
address('IM_Port');
'\{ \tc 15 newbrush 3\} ';
'newline';
'move 0 0';
'draw 320 200 250';
'stroke';
'finish';
\endnode
\node "newbuf"
\title "New Buffer"
\next "newcurrent"
\prev "newbrush"
\{ \tc 15 Newbuf \} - Creates a new buffer. This command will also return
the buffer number of the newly created buffer.
\nw
Usage - '\{ \tc 15 newbuf <Xdim> <Ydim> [name] [MASK]\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 newbuf 640 400 mynewbuffer\} ';
* User Interface: \{ \tc 15 Buffer Panel
New Buffer\}
\endnode
\node "newcurrent"
\title "New Current"
\next "newline"
\prev "newbuf"
\{ \tc 15 Newcurrent \} - Specifies a new current buffer.
\nw
Usage - '\{ \tc 15 newcurrent <#>\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 newcurrent 3\} ';
* User Interface: \{ \tc 15 Buffer Panel
Select Primary Buffer\}
\endnode
\node "newline"
\title "Newline"
\next "newsecondary"
\prev "newcurrent"
\{ \tc darkblue Newline \} - Specifies the beginning of a new line for painting.
This command should be used in conjunction with the \{ \ts b move, draw, \}
and \{ \ts b stroke \} commands to paint images using ARexx scripts.
\nw
Usage - '\{ \tc 15 newline\} '
\{ \ts bu Sample Script\} :
/* arexx Painting Example */
address('IM_Port');
options results;
'askprop "Initial X Position: " 100 0 320';
x1 = result;
'askprop "Initial Y Position: "100 0 200';
y1 = result;
'askprop "Final X Position: " 100 0 320';
x2 = result;
'askprop "Final Y Position: " 100 0 200';
y2 = result;
'askprop "Specify the Pressure Amount: " 100 0 255';
press = result;
options;
'\{ \tc darkblue newline\} ';
'move ' x1 y1;
'draw ' x2 y2 press;
'stroke';
'finish';
Related ARexx Commands: \{ \ts b \link " move " "move"
\link " draw " "imdoc:hlp_arexx6/draw"
\link "stroke" "imdoc:hlp_arexx11/stroke" \}
* User Interface: \{ \tc 15 Paint Panel
Line Draw\}
\endnode
\node "newsecondary"
\title "New Secondary"
\next "newtargetted"
\prev "newline"
\{ \tc 15 Newsecondary \} - Specifies a new secondary buffer.
\nw
Usage - '\{ \tc 15 newsecondary <#>\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 newsecondary 3\} ';
* User Interface: \{ \tc 15 Buffer Panel
Select Secondary Buffer\}
\endnode
\node "newtargetted"
\title "New Targetted"
\next "obuffers"
\prev "newsecondary"
\{ \tc 15 Newtargetted \} - Creates a new buffer and prompts the user for its
target.
\nw
Usage - '\{ \tc 15 newtargetted <xw> <yw> <name> [mask]\} '
\{ \tc 15 XW: - image width
YW - image height
Name: Name of new buffer
Mask: mask\}
\{ \ts bu Sample Script\} :
'\{ \tc 15 newtargetted 640 400 mynewbuff mask\} ';
\endnode
\node "obuffers"
\title "Other Buffers"
\next "oil"
\prev "newtargetted"
\{ \tc 15 Obuffers \} - Returns all buffers except the primary buffer.
\nw
Usage - '\{ \tc 15 obuffers\} '
\{ \ts bu Sample Script\} :
options results;
'\{ \tc 15 obuffers\} ';
buffs = result;
options;
parse var buffs buffname','buffnumber;
See Also: \{ \ts b \link "Buffers " "hlp_arexx5/buffers"
\link "Sbuffers " "hlp_arexx10/sbuffers"
\link "Current " "hlp_arexx6/current"
\link "Secondary" "hlp_arexx10/secondary"\}
\endnode
\node "oil"
\title "Oil"
\next "oval"
\prev "obuffers"
\{ \tc 15 Oil \} - Gives a selected region the appearance of an oil painting.
\nw
Usage - '\{ \tc 15 oil\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 oil\} ';
* User Interface: \{ \tc 15 Process Panel
Special Effects
Oil Brushed\}
\endnode
\node "oval"
\title "Oval"
\next "pad"
\prev "oil"
\{ \tc 15 Oval \} - Defines an elliptical mask region.
\nw
Usage - '\{ \tc 15 oval <Xcenter> <Ycenter> <Xradius> <Yradius>\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 oval 60 100 165 190\} ';
'contrast 90';
\endnode
\node "pad"
\title "Pad"
\next "padcanvas"
\prev "oval"
\{ \tc 15 Pad \} - Creates a new buffer that is padded at the bottom or right.
Creates a new buffer which is padded to the right or bottom so that it will
be displayed in the correct aspect ratio on the Amiga monitor.
\nw
Usage - '\{ \tc 15 pad [newname]\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 pad Padded\} ';
* User Intrerface: \{ \tc 15 Process Panel
Re-sizing and Clipping
Pad Canvas\}
\endnode
\node "padcanvas"
\title "Pad Canvas"
\next "pal"
\prev "pad"
\{ \tc 15 Padcanvas \} - Pads the selected area to a new size.
Pads a selected area to a new size returning the buffer number.
\nw
Usage - '\{ \tc 15 padcanvas <Xsize> <Ysize> <Position> <NewName>\} '
\{ \tc 15 Position: 1 = Top Left
2 = Top Center
3 = Top Right
4 = Middle Left
5 = Middle Center
6 = Middle Right
7 = Bottom Left
8 = Bottom Center
9 = Bottom Right\}
\{ \ts bu Sample Script\} :
'entire';
'\{ \tc 15 padcanvas 400 400 5 NewClip\} ';
* User Interface: \{ \tc 15 Process Panel
Re-sizing and Clipping
Pad Canvas\}
\endnode
\node "pal"
\title "Pal Modes"
\next "palette64"
\prev "padcanvas"
\{ \tc 15 Pal \} - Reports 0 for NTSC and 1 for PAL modes.
\nw
Usage - '\{ \tc 15 pal\} '
\{ \ts bu Sample Script\} :
options results;
'\{ \tc 15 pal\} ';
mode = result;
options;
\endnode
\node "palette64"
\title "Load 64 Color Palette"
\next "paletteext64"
\prev "pal"
\{ \tc 15 Palette64/Paleteext64 \} - Loads a 64 color palette.
Loads a 64 color palette file for use in HAM-E and other small palette
renders. Only the first 64 colors of IM's 256 color palette will change.
\nw
Usage - '\{ \tc 15 palette64 <filename>\} '
\{ \ts bu Sample Script\} :
options results;
'askstring "File Name:" "64colorpalettefile"'name;
name = result;
options;
'\{ \tc 15 palette64\} ' name;
See Also: \{ \tc 15 \link "blendload " "hlp_arexx5/blendload"
\link "load " "hlp_arexx8/load"
\link "loadasblend " "hlp_arexx8/loadasblend"
\link "loadasbrush " "hlp_arexx8/loadasbrush"
\link "loadasprimary " "hlp_arexx8/loadasprimary"
\link "loadassecondary" "hlp_arexx8/loadassecondary"
\link "loadimask " "hlp_arexx8/loadimask"
\link "loadmask " "hlp_arexx8/loadmask"\}
\endnode
\node "paletteext64"
\title "Paletteext64"
\next "palettedefs"
\prev "palette64"
\{ \tc 15 Palette64/Paleteext64 \} - Loads a 64 color palette.
Loads a 64 color palette file for use in HAM-E and other small palette
renders. Only the first 64 colors of IM's 256 color palette will change.
\nw
Usage - '\{ \tc 15 palette64 <ext name>\} '
\{ \ts bu Sample Script\} :
options results;
'askstring "Ext Name:" "64colorpaletteext"'name;
name = result;
options;
'\{ \tc 15 paletteext64\} ' name;
\endnode
\node "palettedefs"
\title "Palette Definitions"
\next "paletteext"
\prev "paletteext64"
\{ \tc 15 Palettedefs \} - Returns path and extension of a saved palette.
\nw
Usage - '\{ \tc 15 palettedefs\} '
\{ \ts bu Sample Script\} :
options results;
'\{ \tc 15 palettedefs\} ';
info = result;
parse var info path ','extension;
options;
See also: \{ \ts b \link "blenddefs " "hlp_arexx5/blenddefs"
\link "imagedefs " "hlp_arexx7/imagedefs"
\link "macrodefs " "hlp_arexx8/macrodefs"
\link "renderdefs" "hlp_arexx10/renderdefs"\}
\endnode
\node "paletteext"
\title "Palette Ext"
\next "paletteload"
\prev "palettedefs"
\{ \tc 15 Paletteext \} - Sets a new extension for 64 color palette files.
\nw
Usage - '\{ \tc 15 paletteext <newext>\} '
\{ \ts bu Sample Script\} :
options results;
'askstring "New Extension:" "pal"'name;
name = result;
options;
'\{ \tc 15 paletteext\} ' name;
See Also: \{ \ts b \link "blendext " "hlp_arexx5/blendext"
\link "imageext " "hlp_arexx7/imageext"
\link "macroext " "hlp_arexx8/macroext"
\link "renderext" "hlp_arexx10/renderext"\}
* User Interface: \{ \tc 15 Setup Panel
Palette Ext\}
\endnode
\node "paletteload"
\title "Palette Load"
\next "palettepath"
\prev "paletteext"
\{ \tc 15 Paletteload \} - Sets a new path for loading and saving palettes.
\nw
Usage - '\{ \tc 15 paletteload <name>\} '
\{ \ts bu Sample Script\} :
options results;
'askstring "File Name:" "palettefile"'name;
name = result;
options;
'\{ \tc 15 paletteload\} ' name;
See Also: \{ \ts b \link "blendload " "hlp_arexx5/blendload"
\link "load " "hlp_arexx8/load"
\link "loadasblend " "hlp_arexx8/loadasblend"
\link "loadasbrush " "hlp_arexx8/loadasbrush"
\link "loadasprimary " "hlp_arexx8/loadasprimary"
\link "loadassecondary" "hlp_arexx8/loadassecondary"
\link "loadimask " "hlp_arexx8/loadimask"
\link "loadmask " "hlp_arexx8/loadmask"\}
\endnode
\node "palettepath"
\title "Palette Path"
\next "pcontask"
\prev "paletteload"
\{ \tc 15 Palettepath \} - Sets a new path for loading and saving palettes.
\nw
Usage - '\{ \tc 15 palettepath <newpath>\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 palettepath work:palettes\} ';
See Also: \{ \ts b \link "blendpath " "hlp_arexx5/blendpath"
\link "imagepath " "hlp_arexx7/imagepath"
\link "macropath " "hlp_arexx8/macropath"
\link "renderpath " "hlp_arexx10/renderpath"\}
* User Interface: \{ \tc 15 Setup Panel
Palette Path\}
\endnode
\node "pcontask"
\title "pcontask"
\next "pcontrol"
\prev "paletteload"
\{ \tc 15 Pcontask \} - Returns the palette control flag value for that
register.
\nw
Usage - '\{ \tc 15 pcontask <register>\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 pcontask 123\} ';
\endnode
\node "pcontrol"
\title "pcontrol"
\next "pixelize"
\prev "pcontask"
\{ \tc 15 Pcontrol \} - This sets the render state for a register as per AGA
palette screen.
\nw
Usage - '\{ \tc 15 pcontrol <register> <state>\} '
\{ \ce \ts b State Values\}
0 = Normal
1 = Usable but not changable by the renderer
2 = Skip / unusable
\{ \ts bu Sample Script\} :
'\{ \tc 15 pcontask 123 1\} ';
\endnode
\node "pixelize"
\title "Pixelize / Pix"
\next "plugin"
\prev "palettepath"
\{ \tc 15 Pixelize / Pix \} - Pixelizes a selected region (Pix).
\nw
Usage - '\{ \tc 15 pixelize\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 pixelize\} ';
* User Interface: \{ \tc 15 Process Panel
Special Effect
Pixelize\}
\endnode
\node "plugin"
\title "Plug in"
\next "poster"
\prev "pixelize"
\{ \tc 15 Plugin \} - Returns a single pointer in hexadecimal format.
\nw
Usage - '\{ \tc 15 plugin <buffer number> \} '
\{ \ts bu Sample Script\} :
options results;
'\{ \tc 15 plugin\} ';
plugptr = result;
options;
'backuptoundo';
address command;
'cmpi:myfile '||plugptr;
address(prtnme);
'redraw';
See Also: \{ \ts b \link "Jackin" "hlp_arexx8/jackin"\}
\endnode
\node "poster"
\title "Posterize / Poster"
\next "perspect"
\prev "plugin"
\{ \tc 15 Posterize / Poster \} - Posterizes a selected region (Poster).
Contours a specific region to a particular set of number of levels that are
fitted within the dynamic range of the selected area. This effect is
similar to what you might see on a \{ \ts i hard rock \} or \{ \ts i
psychedelic \} poster.
\nw
Usage - '\{ \tc 15 posterize <levels>\} '
'\{ \tc 15 poster <levels>\} '
\{ \tc 15 Levels: 1 to 20\}
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 posterize 89\} ';
* User Interface: \{ \tc 15 Process Panel
Special Effects
Posterize\}
\endnode
\node "perspect"
\title "Perspective Placement"
\next "previousmask"
\prev "poster"
Perspective placement will place the secondary buffer image onto the primary
buffer using a 3-dimensional perspective projection. All of the parameters
are required to insure proper operation.
\nw
Usage - '\{ \tc 15 perspect [Xrotn=N.n] [Yrotn=N.n] [Zrotn=N.n]
[Xtrans=N.n] [Ytrans=N.n] [Ztrans=N.n]
[Xscale=N.n] [Yscale=N.n] [Zscale=N.n]\} ';
\{ \tc 15 X Rotn : rotation about the X axis (pitch) (in degrees)
Y Rotn : rotation about the Y axis (yaw)
Z Rotn : rotation about the Z axis (roll)
X Translate : movement left and right
Y Translate : movement up and down
Z Translate : depth movement into the screen
X Scale : horizontal stretching
Y Scale : vertical stretching
Z Scale : depth stretching\}
\{ \ts bu Sample Script\} :
address('IM_Port');
'autoredraw 0';
'\{ \tc 15 perspect Xr=330 Yr=0 Zr=0 Xt=405 Yt=-240 Zt=656 Xs=300 Ys=300
Zs=100\} ';
do i=1 to 10
YR=i*36;
XT=405-i*80;
YT=-240+i*36;
' perspect Yr='||YR||' Xt='||XT||' Yt='||YT;
end
'redraw';
'finish';
* User Interface: \{ \tc 15 Compose
Special Compositions
Perspective Placement\}
\endnode
\node "previousmask"
\title "Previous Mask"
\next "pseudo"
\prev "perspect"
\{ \tc 15 Previousmask \} - Selects region based on the previous mask.
Method of area selection, enabling the user to repeatedly select the same
area.
\nw
Usage - '\{ \tc 15 previousmask\} '
\{ \ts bu Sample Script\} :
'\{ \tc 15 previousmask\} ';
'contrast 89';
See also: \{ \ts b \link "entire " "hlp_arexx7/entire"
\link "oval " "hlp_arexx9/oval"
\link "rect " "hlp_arexx10/rect"
\link "rectarea" "hlp_arexx10/rectarea"\}
\endnode
\node "pseudo"
\title "Pseudo"
\next ""
\prev "previousmask"
\{ \tc 15 Pseudo \} - Changes a selected region to pseudo color.
Changes the image colors based on the monochrome brightness. Transforming
dark pixels to blue (cold), medium pixels to green (warm), and bright pixels
to red (hot).
\nw
Usage - '\{ \tc 15 pseudo\} '
\{ \ts bu Sample Script\} :
'area';
'\{ \tc 15 pseudo\} ';
See Also: \{ \ts b \link "False" "hlp_arexx7/false"\}
* User Interface: \{ \tc 15 Process Panel
Special Effects
False Color\}
\endnode